Budgie Tragedy 3: the shadows of avia

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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-15, 5:38 pm

thanks. sort of like the sanctuary fortress from metroid prime 2.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-15, 5:42 pm

Hmmm... don't expect pro from me like you would Nappse. I'm not all too great, but considering the large amount of time on my hands I might be faster than eh_steve.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-15, 8:12 pm

I saw them. I think they will fit quite well!
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-15, 8:14 pm

Thanks. :')
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-15, 8:15 pm

I can't deny the truth.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 1:12 pm

Ok, well you still need someone to make custom backgrounds... and I'm not the guy to be using. Maybe you should ask Eh_Steve.

And you can't use any midis from the metroid series... if you need some I might have some to give.

And if you need someone to help level design I can do that too. :"D

Just tell me what each brick does lololol.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:25 pm

I think I can do most of the level designing, but I will need some ideas from time to time. also, I'm pming you the next tileset i need.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:27 pm

Tileset 3? Aye-aye captain. :')
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:29 pm

I think I will restart this with my own engine. I have cloned almost everything in this that i need besides double jumping. I need to make ramps too.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:30 pm

Huston, we have a problem.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:31 pm

yes?
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:32 pm

PM'ed lol.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 3:35 pm

ah.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:03 pm

WOO! slopes are working!
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:40 pm

woo! custom engine is now in progress! v1: slopes complete.
try v1 here!
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:53 pm

I'll have to try whateever the hell this is lol.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:55 pm

Cool, but no jump? o.0

Also... don't make the game engine that fast... it looks like cookie has the runs or something...
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:57 pm

z is the jump key.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 4:58 pm

Then... boomerang is missing?o.0
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 5:02 pm

I just started.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-16, 10:15 pm

alright! got most of the boomerangs fully functional!
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-17, 9:03 am

Hoooooorah!11111111

:'D

I <3 my ideas.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-17, 9:04 am

now they all work, and I got the special effects of all boomerangs.
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Re: Budgie Tragedy 3: the shadows of avia

Post by Axle on 2008-12-17, 1:56 pm

This is getting good =D
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Re: Budgie Tragedy 3: the shadows of avia

Post by Guest on 2008-12-17, 1:57 pm

:OO of course.
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Re: Budgie Tragedy 3: the shadows of avia

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