Shadowblade

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Shadowblade

Post by Hucota7 on 2009-06-22, 4:30 am

ok, this one i promise im workin on. =D story: hmm.. havent really figured it out yet but youre an assassin. gameplay: platformer. so far theres two attacks, a slash and a stab. the weapon is a knife. gfx: very dark, should be played at night in fullscreen so you can see. the player (shadowblade) is very, well, shadowy. pure black and looks kinda unhuman. havent really done anything else yet. an alpha will be out soon. if i dont work on this i give you permission to yell at me. ^_^ if you have any ideas please tell me. =]
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Re: Shadowblade

Post by Axle on 2009-06-22, 1:11 pm

RAWR IM YELLING @ JOOO

wait your still working on it

uhhhhhhhhhh
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Re: Shadowblade

Post by Hucota7 on 2009-06-22, 3:20 pm

lolz. ^_^ when i finish my school for today i promise ill work on it some more. once i get the first level done im postin an alpha. winking
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Re: Shadowblade

Post by DaggerHog on 2009-06-22, 7:14 pm

awesome. can't wait to try it. smile
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Re: Shadowblade

Post by Hucota7 on 2009-06-22, 7:20 pm

hrm.. having a grav issue. =/ im a bit rusty due to lack of programming. xP and thnx daggerhog.
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Re: Shadowblade

Post by Hucota7 on 2009-06-22, 7:28 pm

wow, i feel like such a noob. i have to go download my own platform example. hmmm
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Re: Shadowblade

Post by Hucota7 on 2009-06-22, 7:53 pm

GRR. gm is such a piece of junk. i had to use d&d because gml is crappy.
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Re: Shadowblade

Post by Axle on 2009-06-22, 8:12 pm

gml isnt THAT bad...
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Re: Shadowblade

Post by Hucota7 on 2009-06-23, 12:07 am

its pretty bad. >_< some things completely refuse to work if you translate them from d&d to gml. but, usin d&d, the gravity works fine. =P progress is coming ok, i have a not-yet-working menu and a person that cant be killed. xD
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